I figured I would take a stab at coding something for the Turbo Graphix 16 since I keep getting horribly slaughtered in the Gameboy Color contests. Plus there’s a free compiler for the system. The AI is pretty horrible, but oh well. It’s my first project for the system, and it doesn’t quite have the compiling and speed as the GBC does, but the game is still pretty cool in my opinion, and hopefully I will do better than 14th out of 15th this time. Especially since I was careful not to violate any copyright laws.